Blog
Interview: Rendar.org co-founder Mark Date talks cryptoart, unveils plans for resident AI artist EVE and tokenising music
Bristol VR Lab’s Dan Page took a little time to chat to resident Mark Date about his startup Rendar.org. Here’s what went down:
Dan - Hi Mark, can you tell...
Videos – Afternoon Seminars 6.0 – Out-of-home/Location-based Entertainment
We realise that not everyone can make it to the Bristol VR Lab Afternoon Seminar events so we have recently started recording them for the people who can't make it...
iPhone X facial MoCap with Unity’s Facial AR Remote and a helmet rig
Facial AR Remote is real-time facial motion capture solution, allowing the user to record their expressions using an iPhone X mounted on their face. This doesn’t come without its DIY...
Help me, Obi-Wan Kenobi. You’re my only hope – Hololens development blog
Even after two years since its launch in 2016, the Microsoft Hololens is still really impressive. Mainly because not much progress has been made in this area since then. Sure,...
Salvaged development blog
Over the past few weeks, our Interns has been focusing on incorporating networked motion capture from Axis Neuron into our multiplayer in-house VR game, Salvaged.
This was no easy task,...
We attach sensors to our feet, hands and guns – HTC Vive Trackers blog
We have more HTC Vive Trackers then we know what to do with, so we started attaching them to our gloves, shoes and Nerf guns.
...[ S A L V A G E D ] – TESTING DAYS
Opposable's new large room scale VR cooperative multiplayer first-person shooter game is ready for early playtests, and we're looking for people interested in Immersive, large-scale social VR to...
Focus on 6DoF – Vive Focus development blog
Vive Focus
This week the interns had the challenge of using the new Vive Focus headset. This headset differs from its big brothers (The HTC Vive and Vive Pro) by...
Can touch this! Ultrahaptics development blog
This week the interns got to use the touch development kit (TDK) from Ultrahaptics. This kit uses ultrasound to produce 2D mid-air haptic feedback, imitating the sensation of touch without...
Videos – Afternoon Seminars 5.0 – Medtech
We realise that not everyone can make it to the Bristol VR Lab Afternoon Seminar events so we have recently started recording them for the people who can't make it...
Bristol VR Lab Takes on Mixed Reality Filming
We gave our interns the task of finding ways to combine virtual reality and green screen technologies. A key product in this field is LIV, a mixed reality engine that...
Bristol VR Lab Gets to Grips with the Noitom Perception Neuron Motion Capture Kits
Between 30th July and 3rd August the interns here at Bristol VR Lab were working with the Perception Neuron motion capture suits by Noitom. These suits allow a user to...
JGI Data Visualisation Challenge – Team Formation Workshop
Last week Bristol VR Lab opened up its doors and filled up the talk space to facilitate the Jean Golding Institute in hosting the Data Visualisation Challenge team...